Presentation
CANCELED - User Comfort in VR/AR Headsets: A Mathematical Investigation into Ergonomic and Functional Limitations of Eye Tracking Technology
DescriptionThis case study focuses on quantifying the impact of saccadic eye movements in VR/AR environments, which differ from natural conditions and contribute to visual discomfort. We develop a predictive model based on VR/AR usage characteristics and suggest ergonomic improvements for these systems. Our methodology involves constructing a mathematical model to analyze saccadic phenomena and their relationship with visual strain, aiming to mimic natural eye movements to enhance comfort and promote wider adoption of VR/AR technologies.
Key research questions include: (1) How do saccadic movements in VR/AR differ from natural conditions and affect visual discomfort? (2) Can we predict visual discomfort from these movements using VR/AR characteristics? and (3) What design changes can reduce discomfort in VR/AR headsets?
We also stress the need for standardized metrics in testing VR and AR devices to ensure safety and comfort, advocating for industry-wide benchmarks to prevent health issues and enhance user experience.
Key research questions include: (1) How do saccadic movements in VR/AR differ from natural conditions and affect visual discomfort? (2) Can we predict visual discomfort from these movements using VR/AR characteristics? and (3) What design changes can reduce discomfort in VR/AR headsets?
We also stress the need for standardized metrics in testing VR and AR devices to ensure safety and comfort, advocating for industry-wide benchmarks to prevent health issues and enhance user experience.
Event Type
Lecture
TimeThursday, September 12th5:13pm - 5:14pm MST
LocationFLW Salon A
Extended Reality
DEI