Presentation
Study of Graphic Armatures, Multimodal Cues and Numeric Measures in Virtual Reality on Learners’ Performance and Workload
DescriptionVirtual reality (VR) is increasingly utilized for educational purposes across various disciplines. However, research shows that VR-based learning does not always yield positive outcomes and can even hinder learners due to distractions and excessive workload from VR content presentation. This study examines the influence of design elements such as graphic armatures, multimodal cues, and numeric measures on learner performance and workload in scale learning using a head-mounted display in an immersive VR environment. A between-subjects experiment was conducted with 15 participants across five conditions.
Preliminary results indicate that different design elements can differentially affect learners' scale learning and may lead to varying levels of workload. The conditions incorporating only color and sound yielded relatively favorable performance for learners while also exhibiting low levels of workload. This suggests that balancing the design of virtual elements that support learning with their impact on workload across various contexts merits further investigation.
Preliminary results indicate that different design elements can differentially affect learners' scale learning and may lead to varying levels of workload. The conditions incorporating only color and sound yielded relatively favorable performance for learners while also exhibiting low levels of workload. This suggests that balancing the design of virtual elements that support learning with their impact on workload across various contexts merits further investigation.
Contributors
Associate Professor
Event Type
Lecture
TimeThursday, September 12th1:50pm - 2:10pm MST
LocationFLW Salon A
Extended Reality