Presentation
108. One Game, Multiple Platforms: Enhancing Usability and Accessibility in Dead by Daylight (DBD)
SessionPoster Session 1
DescriptionIn 2024, the online gaming community reached a staggering 1.17 billion users, necessitating a focus on cross-platform game development for consistent user experiences. This study investigates the usability and accessibility challenges present in Dead By Daylight (DBD), a popular online multiplayer horror game, across PlayStation (PS), Personal Computer (PC), and Nintendo Switch platforms. Despite its global player base and extensive sales, DBD faces usability hurdles due to platform variations and diverse user demographics. By employing established usability principles and accessibility guidelines, this research identifies common issues impacting user experience and proposes solutions for developers. Key questions explored include usability issues across platforms, their impact on accessibility, and implications for developers and researchers. By evaluating tutorial effectiveness, in-game instructions, and interface consistency, the study aims to enhance DBD's overall usability and accessibility, promoting a seamless gaming experience for players worldwide.
Event Type
Poster
TimeWednesday, September 11th5:30pm - 6:30pm MST
LocationMcArthur Ballroom
Aerospace Systems
Cognitive Engineering & Decision Making
Computer Systems
Forensics Professional
Health Care
Human Performance Modeling
Individual Differences in Performance
Perception and Performance
Product Design
Safety
Training
Usability and System Evaluation
Extended Reality
