Presentation
117. Impact of Immersion in Virtual Reality (VR) and Desktop Environments on Spatial Ability
SessionPoster Session 1
DescriptionEffective learning techniques vary greatly among students, depending on individual strengths and weaknesses. Especially in engineering topics, the barrier to entry is often more difficult for particular students than for others. One of the largest barriers to teaching more technical subjects such as engineering are students’ individual spatial ability. While various methods exist to enhance spatial ability, many require extensive practice. However, leveraging highly immersive technologies like virtual reality (VR) presents promising avenues for real-time spatial ability enhancement without the need for extensive practice. VR can facilitate a deeper understanding of complex engineering concepts by reducing cognitive load, fostering practical applications, and enhancing engagement. Therefore, this study aimed at assessing the impact of two different levels of immersion (desktop vs. VR) on different aspects of spatial ability. By addressing these objectives, we seek to provide insights into the effectiveness of different immersion levels for enhancing spatial ability in engineering education.
Event Type
Poster
TimeWednesday, September 11th5:30pm - 6:30pm MST
LocationMcArthur Ballroom
Aerospace Systems
Cognitive Engineering & Decision Making
Computer Systems
Forensics Professional
Health Care
Human Performance Modeling
Individual Differences in Performance
Perception and Performance
Product Design
Safety
Training
Usability and System Evaluation
Extended Reality