BEGIN:VCALENDAR
VERSION:2.0
PRODID:Linklings LLC
BEGIN:VTIMEZONE
TZID:America/Phoenix
X-LIC-LOCATION:America/Phoenix
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0700
TZNAME:MST
DTSTART:19700101T000000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTAMP:20241014T203101Z
LOCATION:McArthur Ballroom
DTSTART;TZID=America/Phoenix:20240911T173000
DTEND;TZID=America/Phoenix:20240911T183000
UID:HFESAM_ASPIRE - Presented by HFES_sess107_POS274@linklings.com
SUMMARY:7. Navigating Simulator Sickness: The Effect of Flight Maneuvers i
 n Fixed-Base Flight Simulators
DESCRIPTION:Poster\n\nClaudia Martin Calderon (University of Waterloo), Ju
 nhan Bae (Department of National Defence), and Shi Cao and Michael Barnett
 -Cowan (University of Waterloo)\n\nFlight simulator sickness (SS) is a wel
 l-known phenomenon in aviation training, which can impact the safety and e
 ffectiveness of pilot training programs. Identifying and characterizing wh
 ich flight maneuvers result in increased SS symptoms could help instructor
 s tailor training to increase pilot retention and potentially improve trai
 ning. The aim of this study was to explore the impact of different flight 
 maneuvers on SS in a fixed-base simulator (ALSIM AL250). Our results indic
 ate that a flight session with more intense flight maneuvers (landing with
  wind and taxiing) resulted in an increase in sickness symptoms (Total Sic
 kness [p = 0.012] & Oculomotor Disturbance [p = 0.035] of the SSQ) compare
 d to no changes after a session with less intense flight maneuvers (steep 
 turn). These results demonstrate a need to explore which flight maneuvers 
 are more likely to result in increased sickness symptoms and if affects th
 e training or retention of student pilots.\n\nTrack: Aerospace Systems, Co
 gnitive Engineering & Decision Making, Computer Systems, Forensics Profess
 ional, Health Care, Human Performance Modeling, Individual Differences in 
 Performance, Perception and Performance, Product Design, Safety, Training,
  Usability and System Evaluation, Extended Reality
END:VEVENT
END:VCALENDAR
