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VERSION:2.0
PRODID:Linklings LLC
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TZID:America/Phoenix
X-LIC-LOCATION:America/Phoenix
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0700
TZNAME:MST
DTSTART:19700101T000000
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BEGIN:VEVENT
DTSTAMP:20241014T203102Z
LOCATION:McArthur Ballroom
DTSTART;TZID=America/Phoenix:20240912T173000
DTEND;TZID=America/Phoenix:20240912T183000
UID:HFESAM_ASPIRE - Presented by HFES_sess108_POS320@linklings.com
SUMMARY:38. Game On: Pioneering Human-Machine Teaming Research in Online G
 aming Arenas
DESCRIPTION:Poster\n\nZachary Klinefelter (Aptima, Inc.)\n\nOnline gaming 
 environments offer potential benefits to HMT and other researchers for con
 ducting experimentation with large samples. The objectives of incorporatin
 g online gaming environments into HMT research are multifaceted:\n1. Boost
 ing Participant Engagement and Retention.\n2. Simulating Complex Team Dyna
 mics.\n3. Expanding Recruitment Reach.\n4. Exploring Advanced HMT Concepts
 .\nBy integrating online gaming environments into HMT research, the aim is
  not only to overcome existing recruitment and engagement hurdles but also
  to enrich the field's understanding of the interplay between human and AI
  teammates. This innovative approach promises to unlock new insights into 
 the design and implementation of AI agents, paving the way for more intuit
 ive, effective, and human-centric collaborative systems. In doing so, it s
 ets a new trajectory for HMT research, one that acknowledges the complexit
 y of human-agent interplay and seeks to harness the full potential of thes
 e mixed teams.\n\nTrack: Aging, Augmented Cognition, Children's Issues, Co
 mmunications, Cybersecurity, Education, Environmental Design, General Sess
 ions, Human AI Robot Teaming (AI), Macroergonomics, Occupational Ergonomic
 s, Student Forum, Surface Transportation, Sustainability, System Developme
 nt
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